
Fifteen Legends. Four Realms.
Tiny guarded the Mech Gate his whole life. Then the gate fell. He only knows two things — guarding gates and smashing bad guys.
He’s all out of gates.
Fifteen signature champions guard the four Realms. Collect them all through play — none are ever sold.
Play first. Trust earned. Join and claim three of the fifteen Realm Champions — pick them, or let fate deal. They do everything a pet card does: dungeons, raids, the Card Studio, all of it. Forge your own pet only when you’re ready. No photo required to play.
Meet the Fifteen
The Paths connected a thousand realms — until the Collapse. These are the champions working to restore them, each with a signature ability. All fifteen stand ready — and the Codex keeps one page open.

The first Companion Champion from the Real World to answer the Gate Keeper's call. Curious, friendly, always ready for adventure — sworn enemy of outside noises and boxes.


The oldest known Realm Champion. A wandering sage who forgets almost everything… except the things that truly matter.


A quiet master swordswoman who believes perfection is something you chase, never achieve. Speaks little. Trains constantly.

A fearless daredevil who lives for impossible aerial stunts and dramatic entrances. If there's a risky shortcut, Ace has already taken it.


Guarded one of the great Gates his whole life — until the Collapse took it. Soft-spoken. Only knows two things: guarding gates and smashing bad guys. He's all out of gates.


Complains about absolutely everything and would like to speak to the Realm Manager. Also the first to throw herself into danger for her friends.


Grand Archivist of The Gate. Every Champion, artifact, and expedition is meticulously recorded. Still trying to recover the books Boke-Ji borrowed centuries ago.


The team's tactical commander — calm, prepared, three steps ahead. High-fives only. Back pats can be lethal.


An old scholar devoted to preserving magical knowledge. If it was written down, Murry has probably read it. Constantly asking: who?


A brilliant magical prodigy whose curiosity keeps getting her into trouble. Loves experimenting with new spells — whether anyone asked or not.


A nerdy historian fascinated by time itself. Determined to uncover what really happened to the Paths.


A fearless frontline battlemage who believes magic belongs in battle, protecting those who cannot protect themselves.


Noble, honorable, endlessly dependable. Leads from the front — then keeps monologuing long after everyone has fallen asleep.


The fastest Champion in the Thousand Realms… despite being a sloth. Talks slow. Runs fast. Likes to sleep.


Gentle, hopeful, endlessly compassionate. Reminds the team that even broken things can be repaired. Cries at everything.


The Codex keeps a page open. One photo, and your pet takes their place in the pantheon — fighting beside all fifteen.
← Drag to explore the roster →
This Is PetRealms
Straight from the app — no mockups, no renders. What you see is what you play.




Three Steps to a Legend
Claim Your Champions
Open your starter pack: three of the fifteen Realm Champions, free. No photo, no payment — the whole game is open to you.
3 FREE · 15 TO COLLECTForge Your Pet
When you're ready, one photo is all it takes. Choose a realm and an archetype, and the forge turns your pet into a champion of their own.
4 REALMS · 15 ARCHETYPESBattle Together
Your pet fights beside the legends — dungeons, five-champion raids, seasonal events. Every upgrade is earned in play, never bought.
DUNGEONS · RAIDS · SEASONSBuilt for a foster dog
named Vincent
PetRealms started with one picture. I wanted a cool image of Vincent — a foster dog who brought me more joy than I knew what to do with — and one became five, became ten, each one funnier and better than the last. Five minutes turned into two hours of Vincent in every pose I could dream up. Then I framed one like a trading card, and that was it. I was in love.
I figured other pet owners would feel the same. Three months of 12-hour days later, PetRealms was born — not just cool pictures of your pet, but your pet kicking ass across four realms and earning rewards doing it. Every card is one of a kind, because every pet is. It took thousands of test images to get each realm right — so no matter the look, it’s still unmistakably them shining through.

The Gate Opens SoonBe First Through the Gate
Join the closed beta list — we’ll send one email when your invitation is ready.





